ofBook is a community-written book on creative coding in C++.
  • 2014 - Present
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  • Source Code
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  • Collaboration
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  • Tags: Teaching

ofBook is an open source book about creative coding in C++ using the openFrameworks library. It covers everything from getting started to iOS applications to game design. ofBook is available online as a web book here.

I wrote two chapters on graphics for the book. "Introduction to Graphics" is a chapter that guides the reader through the world of 2D graphics by creating complex forms from simple shapes. "Generative Meshes" is a chapter about generating 3D graphics by applying simple rules to some data.