Disconnect is a game about cutting power, with LEDs as controls.
  • 2013
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  • Unity, Arduino, C++, openFrameworks
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  • Source Code
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  • Tags: Sketches

Disconnect is an experiment in augmented interfaces for game spaces. In addition to a keyboard and mouse, players also use two physical LEDs as controls in the game space. The LEDs can be turned on and off from the game, and unplugging the physical LEDs cuts the power in the game.

The game is built in Unity, using Arduino for managing the hardware, and openFrameworks for communicating between the two.

The video below shows the installation running. There is also a demo version, that does not require Arduino or LEDs, online here.